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Extensions
Prefixes
KHR_materials_clearcoat
ADOBE_materials_clearcoat_specular
ADOBE_materials_clearcoat_tint
ADOBE_materials_thin_transparency
AGI_articulations
AGI_stk_metadata
Benchmarking Procedure
Benchmarking Procedure
CESIUM_RTC
CESIUM_binary_glTF
CESIUM_primitive_outline
Conversion between metallic-roughness and specular-glossiness workflows
EXT_lights_ies
EXT_lights_image_based
EXT_mesh_gpu_instancing
EXT_meshopt_compression
EXT_texture_webp
FB_geometry_metadata
GRIFFEL_bim_data
KHR_binary_glTF
KHR_materials_anisotropy
KHR_materials_common
KHR_materials_emissive_strength
KHR_materials_iridescence
MPEG_accessor_timed
MPEG_animation_timing
MPEG_audio_spatial
MPEG_buffer_circular
MPEG_media
MPEG_mesh_linking
MPEG_scene_dynamic
MPEG_texture_video
MPEG_viewport_recommended
MSFT_lod
MSFT_packing_normalRoughnessMetallic
MSFT_packing_occlusionRoughnessMetallic
MSFT_texture_dds
WEB3D_quantized_attributes
YouTube Tutorials
Sample Assets
Blogs
Khronos glTF Page
Join us on Slack (glTF Community)
GitHub Docs
Conversion between metallic-roughness and specular-glossiness workflows
BabylonJS
WebGL and threeJS